ArcadeForge

Play Craft. Ship Joy.

ArcadeForge is a modular toolkit for making game loops that click. From prototype HUDs to social sparks, craft experiences that reward curiosity and keep players returning.

Engine-agnostic SDK • Tiny runtime • Live HUD
Metrics-first A/B • Social hooks
ArcadeForge hero — dynamic arcade montage with HUD overlays

Modular Tools

Drop-in modules: scoring, persistence, social invites, and telestrator overlays. Mix or replace without engine surgery.

Rapid Iteration

Live preview and hot-swappable rules let teams test loops in minutes rather than days.

Measurement First

Tiny telemetry and privacy-safe insights guide design choices without price tags for players.

How it fits your pipeline

  1. Install tiny runtime into any scene.
  2. Compose HUDs and reward flows in the Studio UI.
  3. Ship a variant and measure retention micro-moments.

Live tweak demo

Adjust points, change thresholds, and push to players with instant rollout controls. No builds, no downtime.

Features that accelerate craft

  • Composable HUD library
  • Scenario-based rewards
  • Social microhooks & session invites
  • Local-first privacy model

Engine-neutral adapters

Adapters for Unity, Godot, Unreal, web, and consoles simplify integration with existing pipelines.

Build the loop players can’t drop

Try production-ready modules free for 30 days. Use integrations to keep your stack intact while you iterate faster.

Voices from teams

“ArcadeForge let us prototype a daily loop and ship it in a week. Retention lifted immediately.”

Lead Designer, Emberworks

“The HUD components are clean and the telemetry helped us find the magic moments players loved.”

Product Owner, LumenArcade

Talk to the studio

Questions, integration help, or a custom roadmap — send a brief note and we’ll reply fast.