Play Craft. Ship Joy.
ArcadeForge is a modular toolkit for making game loops that click. From prototype HUDs to social sparks, craft experiences that reward curiosity and keep players returning.
Modular Tools
Drop-in modules: scoring, persistence, social invites, and telestrator overlays. Mix or replace without engine surgery.
Rapid Iteration
Live preview and hot-swappable rules let teams test loops in minutes rather than days.
Measurement First
Tiny telemetry and privacy-safe insights guide design choices without price tags for players.
How it fits your pipeline
- Install tiny runtime into any scene.
- Compose HUDs and reward flows in the Studio UI.
- Ship a variant and measure retention micro-moments.
Live tweak demo
Adjust points, change thresholds, and push to players with instant rollout controls. No builds, no downtime.
Features that accelerate craft
- Composable HUD library
- Scenario-based rewards
- Social microhooks & session invites
- Local-first privacy model
Engine-neutral adapters
Adapters for Unity, Godot, Unreal, web, and consoles simplify integration with existing pipelines.
Gallery — snapshots
Peek into sessions
A collection of visual ideas: score pacing, micro-rewards, and moment design that invite replays.
Build the loop players can’t drop
Try production-ready modules free for 30 days. Use integrations to keep your stack intact while you iterate faster.
Voices from teams
“ArcadeForge let us prototype a daily loop and ship it in a week. Retention lifted immediately.”
Lead Designer, Emberworks
“The HUD components are clean and the telemetry helped us find the magic moments players loved.”
Product Owner, LumenArcade
Talk to the studio
Questions, integration help, or a custom roadmap — send a brief note and we’ll reply fast.